Interface refinement and major bug fixes
- Added language selection buttons to the main screen
- Added dust animation in the background during combat
- Added a button linking to additional studio resources
- Added a control scheme switch button in settings for keyboard
- Added an exit button when selecting keyboard controls
- Added a new app icon
- Added keyboard and mouse controls
- Added glow effect for spore hunters
- Added on‑screen hint text for keyboard controls
- Added eating sound
- Refined the splash screen
- Changed coin drop speed from 50 to 200
- Updated food animation
- Adjusted points awarded for releasing fireflies (5‑50) → (10‑100)
- Modified fade‑out speed at combat end and when opening menus
- Fixed flickering bug in the splash screen
- Fixed bug where bugs stuck in the main menu
- Fixed bug with graphics level toggle during combat
- Fixed bug with empty field when opening the manual
- Fixed duplicate sound‑mute button bug
- Fixed booster animation bug in shop and combat
- Fixed pre‑game control bug
- Fixed jump not triggering bug
- Fixed eating button activation before process ends
- Fixed spider jump failure bug
- Fixed dimmed score number when destroying enemies
- Fixed brightness spike at combat end
- Fixed mushroom overlay on front‑ground characters and enemies
- Improved game optimization